Out Now · Fan Wiki

Project P.I.T.T. Wiki

Out Now · Builds · Combos

Fan wiki for Project P.I.T.T.: full-game builds, combo chains, later products, and Steam Deck tips after the Aug 19 launch.

Out now
Steam · Aug 19 2026
$8.49
Launch sale to Sept 2
1P
Single-player sandbox
23
Steam achievements
Explore the wiki

Guides, tools, items, tier lists, launch notes, and official links for every intern shift.

Featured guides
Items

Items Hub

Product pages for Project P.I.T.T.: rubber ducks, bulk boxes, cash registers, piñatas, and later Maw payloads.

Read guide
Tier List

Tier List Hub

Ranked Project P.I.T.T. tier lists for early upgrades and tools so Maw rewards buy what actually pays off fast.

Read guide
Tools

Tools Hub

Browse every Project P.I.T.T. tool page: physics gadgets, sticky upgrades, and automation builds that feed The Maw faster.

Read guide
Guides

Getting Started with Project P.I.T.T.

Beginner guide to Project P.I.T.T.: craft rubber ducks, feed The Maw, unlock tools, and start your first automation shift.

Read guide
Links

Official Project P.I.T.T. Resources

Official Project P.I.T.T. resources: Steam store, Pretty Soon page, itch.io demo downloads, and publisher support email.

Read guide
Items

Rubber Ducks and Products

Rubber ducks start every shift: how products spawn, feed The Maw, unlock upgrades, and set up profitable combos.

Read guide
Tier List

Early Upgrades Tier List

Early upgrades tier list for demo and day-one shifts: sticky tools, discovery unlocks, and Maw feeding priorities.

Read guide
Tools

Physics Tools

Learn fans, magnets, panels, pistons, launchers, brooms, golf club, and remote tools that shove ducks into The Maw.

Read guide
Updates

Project P.I.T.T. Launch Notes

Project P.I.T.T. is out now on Steam: $9.99 launch sale, Phase 3 factory fix, Very Positive reviews, and Deck notes.

Read guide
Items

Later Products: Registers, Piñatas, Anomalies

Project P.I.T.T. later products: cash registers, piñatas, anomalies, assembly workbenches, and how they change your lines.

Read guide
Updates

Project P.I.T.T. Release Date and Demo

Project P.I.T.T. is out Aug 19 2026: Steam buy links, remaining demo downloads, system requirements, and store facts.

Read guide
Guides

Project P.I.T.T. Full Walkthrough

Full Project P.I.T.T. walkthrough: four phases, cash registers, piñatas, automation survival, and how to finish the shift.

Read guide
Guides

How to Automate in Project P.I.T.T.

Automate Project P.I.T.T.: fans, magnets, panels, pistons, launchers, remotes, sticky upgrades, and stable Maw routes.

Read guide
Tools

Golf Club and Remote Tools

Unlock and use Project P.I.T.T. Golf Club and Remote: 15m throws, Hole-in-One bonuses, multi-tool toggles, combo tips.

Read guide
Updates

Demo Changelog 0.2.8

Project P.I.T.T. demo 0.2.8 changelog: unlock progression, Golf Club, Remote, controllers, performance, and facility polish.

Read guide
Guides

Unlock Progression Guide

How Project P.I.T.T. demo unlock progression works: Maw feeds, discovery, graffiti hints, and terminal New tags.

Read guide
Quick start for new interns

Install the full game or demo, learn controls, build automation, then check Deck notes and tier lists.

  1. 1

    Buy or keep the demo

    Project P.I.T.T. is out on Steam. The demo still covers phase one if you want a free internship before you pay. Install, then clock in.

  2. 2

    Learn the controls

    Master move, crouch, grab, throw, rotate, and snap placement. A calm minute near The Maw saves hours of jammed panels later.

  3. 3

    Build light automation

    Start with a short path: spawn or drop, one directing tool, then the pit. Expand only after two untouched cycles succeed.

  4. 4

    Survive later products

    Cash registers, piñatas, and assembly change mass and bounce. Rebuild lanes when a phase shifts instead of forcing duck funnels.

  5. 5

    Check Deck and tiers

    Steam Deck is Verified but late physics piles drop frames. Rank upgrades before big spends and keep retro effects optional.

Explore the wiki

Related pages

FAQ

Project P.I.T.T. FAQ

Quick answers about the full game, The Maw, and day-one patches.

What is Project P.I.T.T.?

A single-player physics automation sandbox by Froke, published by Pretty Soon. Craft products, feed The Maw, unlock tools, and turn messy physics into throughput inside a brutalist corporate facility.

Is Project P.I.T.T. out now?

Yes. It released on Steam on August 19, 2026 for Windows, macOS, and Linux. Base price is $9.99 with a 15% launch discount through September 2, 2026. A free demo of phase one remains on Steam and itch.io.

Is Project P.I.T.T. multiplayer?

No. It is single-player only. Share build ideas with friends if you want, but every shift progresses on your machine alone.

Which languages does the game support?

Steam lists interface and subtitles in English, French, German, Spanish (Spain), Japanese, Korean, Polish, Brazilian Portuguese, Russian, and Simplified Chinese. This wiki is written in English, French, German, and Spanish.

How long is the demo versus the full game?

The demo is often about an hour to a natural endpoint and covers phase one of four. The full game is commonly six to ten hours with three more phases, later products such as cash registers and piñatas, more tools, gambling crates, and 23 Steam achievements.

Where should a new player start on this wiki?

Buy or demo from Official Resources, read Launch Notes, then follow Getting Started and the Full Walkthrough. Automate next, then consult later products, Steam Deck notes, and tier lists before expensive unlocks.

Who do I contact for publisher support?

Pretty Soon can be reached at support@prettysoon.games for publisher-side store and key issues. Gameplay tips live in this wiki’s guides.